How we test software at Unity Technologies от Dmytro Mindra

Докладчик Dmytro Mindra
Title
How we test software at Unity Technologies
Type
  • talk
Duration
  • 45
  • 60
  • 90
Track
  • engineering
Presentation language
  • English
  • Russian
Description

We are making a cross platform game engine used by millions of game developers worldwide. The engine supports 16 platforms and on each one of them it should work like a charm. This talk is about the tools, practices and processes that we are using to deliver top quality game engine to the market.

The purpose of this talk is to share our experience with everyone who is interested.

Agenda

We are making a cross platform game engine used by millions of game developers worldwide. The engine supports 16 platforms and on each one of them it should work like a charm. This talk is about the tools, practices and processes that we are using to deliver top quality game engine to the market.

The purpose of this talk is to share our experience with everyone who is interested.

User Persona
  • developer
  • IT engineer
  • manager
  • team lead
  • tester
Constraints and Class Arrangement
Session History
Co-presenter
Обновлен 22 февр., 13:58